Microsoft Foundry – Publish Agents to Microsoft Teams – Part 2 – The GUI Experience

Microsoft Foundry – Publish Agents to Microsoft Teams – Part 2 – The GUI Experience

This is part of my series on Microsoft Foundry:

  1. Microsoft Foundry’s Evolution
  2. Microsoft Foundry BYO AI Gateway (BYO Model) – Part 1
  3. Microsoft Foundry BYO AI Gateway (BYO Model) – Part 2
  4. Microsoft Foundry BYO AI Gateway (BYO Model) – Part 3
  5. Microsoft Foundry Publishing Agent to Microsoft Teams – Part 1 – Overview
  6. Microsoft Foundry Publishing Agent to Microsoft Teams – Part 2- The GUI Experience

Hello again fellow geeks. While I typically like to stick to one post every few weeks for sanity sake, I want to get this series down and recorded before I get distracted by something else and forget what is fresh in my mind. You know the feeling, right?

This post will continue my series on publishing agents built in the Microsoft Foundry Agent Service to Microsoft Teams. In my last post gave a brief over of the Foundry Agent Service, why you would publish an agent to Teams, and the role of the AI Bot Service in the process (at least as that role stands today). For this post my focus will be walking through the GUI-based experience for publishing an agent, where it works, where it doesn’t work, and the high level workflow of what happens when you hit the publish button.

Where the GUI process works

As it is today? Pretty much no where in my opinion. Sure muck around with it your lab, but any real enterprise environment it ain’t gonna work. Why? Well because of this big blue blurb in the documentation.

Let me dig in a bit into exactly what this blurb means. For any Azure-based PaaS service there is inbound traffic. Inbound traffic is when some endpoint initiates a connection to the Azure PaaS instance. For example, an inbound flow to Foundry might be an endpoint making a connection to a model endpoint to make an inference.

By default, every Microsoft PaaS service has a hostname in a public DNS zone that will resolve to a public IP (exempting some compute-based services where you can disable this) and every PaaS service allows inbound traffic to that endpoint by default. Whether or not traffic is accepted over the public endpoint is typically controlled by a property of the resource named publicNetworkAccess. In the case of Microsoft Foundry this setting is set at the Foundry account level. Below is an example of a Foundry account that has inbound public network access disabled.

{
"id": "/subscriptions/97515654-3331-440d-XXXXXXXXXXXX/resourceGroups/rgmsfcusg5b111/providers/Microsoft.CognitiveServices/accounts/msfcusg5b111",
"name": "msfcusg5b111",
"type": "Microsoft.CognitiveServices/accounts",
"location": "centralus",
"sku": {
"name": "S0"
},
"kind": "AIServices",
"tags": {
...
},
"properties": {
...
"publicNetworkAccess": "Disabled",
}

When the publicNetworkAccess property is set to disabled for Microsoft Foundry, all inbound traffic to the public endpoint will be denied by the service firewall. This means no IP exceptions and no exceptions for service endpoint traffic. It can still support inbound traffic to the public endpoint for its specific set of trusted Azure services. I go into the gory details of how the PaaS service firewall works, what the trusted service exception is, and the other types of exceptions you can use for the service firewall depending on the PaaS service and all that other fun nerd stuff in my series on Network Security Perimeters if you want to dig in. It’s worth a read if you’re a heavy service firewall user today, because Network Security Perimeters on are track to replace that functionality (and they do a WHOLE lot more).

For the purposes of this post, know the service firewall exists and it is the thing denying inbound traffic when we set publicNetworkAccess to disabled. If you attempt to publish a Foundry agent that has publicNetworkAccess (often referred to as PNA) set to disabled, you’ll receive this error:

Error when using GUI-based publishing process if PNA is disabled

All of that was a long and overly wordy way of saying the GUI process as it is today will not work for any customer that disabled inbound public network access, which is pretty much every large enterprise customer. Where it may work is for sandbox-like environments where security controls are minimal or if your specific org isn’t subject to strict security controls and inbound PNA isn’t a problem.

How does the GUI process works

You may be saying, “Why should I care if I can’t use it?” Valid question, but for quick proof-of-concepts or sandbox like environments it has a role. It’s also helpful to get a feeling for the overall publishing workflow. While it may be more compact and simple via the GUI process, the programmatic steps don’t differ all too much. There simply are more and you have more configuration options.

Before you run these steps you’ll need to ensure you have the specific set of permissions over Bot Services or be granted the Azure Bot Services Contributor role, Contributor role, or Owner role at the resource group or subscription. Additionally, you’ll require the Foundry User role on the Foundry project.

Let’s assume we have a new Foundry account, PNA is enabled, we got the permissions mentioned above, we’ve created a project, and we’ve created a new prompt agent. In the top right hand corner we have pretty white button that says Publish. The option we’re interested in is the Teams & Microsoft 365 Copilot option as seen below highlighted in red.

If you’ve disabled inbound PNA on the Foundry account, you’d see the error I posted above when you click this.

First step in publishing to teams

In the next Publish to Teams and Microsoft 365 window you’ll be prompted to enter some information. Many of these inputs will be used to populate properties in the Agent 365 Agent Registry for the agent and will be used for the manifest file that is created for sideloading into Teams or pushed to the organization’s Teams App Store.

Populating information about agent

Notice that the Azure bot services field is populated automatically. This is because unbeknownst to you, clicking the Publish button created a Bot Services resource in the same resource group as the Foundry resource in the background. This is where the requirement for permissions over Bot Services comes into play. This behavior the requirement for a Bot Service resource may be going away (hooray) at some point in the near future.

Bot Service automatically created

You begin to see why this process isn’t very usable for an enterprise. This probably just triggered a crapload of Azure Policies you’ll now have to deal with around naming conventions, missing tags, PNA enabled for the Bot Service, and likely others.

Next, you’ll click on the Next: Publish options button. This will advance you to the Publish options screen. In the Direct Publish section you can choose to install this Teams app for yourself (essentially sideloads it from my understanding) or you can install it for the entire organization. The latter will trigger a request process in the Microsoft 365 Admin Portal in the Agent 365 Agent Registry window as we’ll see a bit later.

The Download & customize section allows you to download a ZIP file with the generated manifest in it if you need to further customize what the workflow has created.

Publish to Teams for just you or the entire org

I complete the workflow by clicking Publish.

Before I jump to the next section, I decided to be nosey and see if I could determine the endpoints being called to process the various API operations. It turns out that there are specific API endpoints behind the Foundry Portal that trigger the backend orchestration of the various API calls we’ll perform when we do it programmatically in the next post. Some of the endpoints of note are:

  1. Press Publish to Teams and Microsoft 365 button
  2. Press Next: Publish Options
  3. Press Publish

If I pop over to the Microsoft 365 Admin Portal I can see the agent is pending approval in the Agent 365 Agent Registry where I can publish it to the Teams store to make it available to the wider organization I can outright reject it.

Before approving it, I can explore the information populated for the agent within the agent registry. I can see that the information I populated within the Foundry GUI populated the information in the registry. I also see that it has been assigned an Entra ID Agent Identity created from the Entra ID Agent Identity Blueprint created for the agent. I can also review permissions the agent requires (this will be primarily OAuth permissions via Entra as far as I can tell), any tools it has (haven’t messed with the Agent 365 Tools Registry yet), and information about the security of the agent consolidated from Purview.

Registry details of agent awaiting publishing

When I hit the Publish to store button I trigger the final process. Here I can choose which users or groups can install the agent in Microsoft Teams and which have the agent pre-installed. I can apply an Agent 365 Policy Template (requires Agent 365 license) which can enforce specific conditional access policies, give it Entra ID access package, and assign custom security attributes (custom security attributes are an underused feature so I’ll dig more into this in future). Lastly, if the agent is requesting any permissions I’m able to accept them or deny the push to the store.

After I run through the workflow and publish it, I get the image below.

Agent publishing is complete

It can take a fair amount of time for the agent to appear for your users in the Teams store for your users to install. Sometimes it’s 15 minutes and sometimes it seems like forever. Typical joys of Teams caching and Microsoft’s seemingly random timers. Eventually the agent will appear as a Teams app your user can add.

Agent available as app in Teams Store

Once the user adds the agent they can begin chatting with it. The first chat they send they’ll need be prompted to sign into Foundry. This sign in is required to validate the user has appropriate permissions to call the agent.

User prompted to sign-in to Foundry

If the user doesn’t have the Foundry Agent Consumer role or equivalent permissions on the Foundry project the agent is in the user will receive an authorization error like the below.

Once user is granted the role on the Foundry project, the user can now converse with the agent!

Authorized user conversing with the agent

At this point you’ve got an agent created in Foundry, which has an entry in the Agent 365 Agent Registry, and has been published as a Teams to the organization’s Teams store for authorized users to consume. Seems so simple right?

The reality

Now all of that went so perfect because the product group wrote some great orchestration that got executed automagically via calls to specific endpoints in the Foundry Portal. This only worked so perfectly because inbound PNA was enabled. While inbound is a big piece, there were also outbound network flows from the agent to a variety of endpoints I’ll walk through in my next post. In this setup we didn’t lock down outbound traffic so our traffic that is sent back to Teams (which is a separate initiated flow where the agent runtime initiates it) wasn’t blocked or filtered in any way. Effectively, we had something similar to the picture below. Public network access for inbound and outbound traffic is grand ain’t it?

PNA enabled and no outbound traffic control for agent

If we look at the end to end publishing flow, it looks something like this flow diagram.

Workflow for publishing an agent

The harsh reality we face with this GUI experience is there are way too many show stoppers to ever use it in a real enterprise environment with even basic security controls. That will lead us to the more complex path of programmatic publishing which I’ll explore in the next post.

Summing it up

What I want you to take away today are GUIs are pretty, but GUIs rarely work in a real enterprise environment because GUIs tend to rely on simple environments with “less” restrictive security controls. There is a lot of complexity to this workflow today and unrestricted network access can be very effective at hiding those complexities and making a really clean GUI-based publishing experience.

There are other points worth paying attention to which will be relevant in the programmatic experience and are just good to let sink into your brain in general:

  1. Today, for prompt agents and hosted agents, a Bot Service is required. This may change in the very near future.
  2. Users calling the agents must have appropriate permissions to call the agent, even through Teams. Using the built-in Azure RBAC role of Foundry Agent Consumer can be an easy path to accomplish that.
  3. Get familiar with Agent 365. Whether you like it or not, you will be interacting with it if you’re building agents in Foundry or doing anything with any agent in the Microsoft clouds.
  4. When you see demos at Ignite or any other conference, it’s usually done in an environment where public network access for inbound and outbound traffic is completely unrestricted and the user has Owner or Admin-level privileges over the service they are interacting with. It will also look easy in those demos. Don’t expect that ease when you go and deploy it to your complex regulated environment.

Well, I’m burned out. Time to let the brain veg out with some classic Mr. Bean.

Microsoft Foundry – Publish Agents to Microsoft Teams – Part 1 – Overview

Microsoft Foundry – Publish Agents to Microsoft Teams – Part 1 – Overview

This is part of my series on Microsoft Foundry:

  1. Microsoft Foundry’s Evolution
  2. Microsoft Foundry BYO AI Gateway (BYO Model) – Part 1
  3. Microsoft Foundry BYO AI Gateway (BYO Model) – Part 2
  4. Microsoft Foundry BYO AI Gateway (BYO Model) – Part 3
  5. Microsoft Foundry Publishing Agent to Microsoft Teams – Part 1 – Overview
  6. Microsoft Foundry Publishing Agent to Microsoft Teams – Part 2- The GUI Experience

Hello folks!

Back in May 2026 I posted a series on publishing agents built in the Microsoft Foundry Agent Service to Microsoft Teams to make them available to users within an enterprise to consume like they would any other Teams application. Given how Foundry loves to evolve on me every few months, I figured it was a good opportunity to rewrite the series to provide detail on the new processes and present it in a more organized fashion. I feel like this will probably be a trend with anything I write about Foundry. Woe is me!

Let’s get to it!

What is the Microsoft Foundry Agent Service?

I could spend an entire series describing the Microsoft Foundry Agent Service. Instead, I’m going to keep it short and sweet because there is plenty of documentation and blogs out there that go into detail. The Microsoft Foundry Agent Service (which I’ll be referring to as the “Foundry Agent Service” for this post) is a service within the Microsoft Foundry product which is a product in the Microsoft Azure umbrella. In a past post I walked through the evolution of the Microsoft Foundry product. In short, it’s the catch-all Azure-centric product for everything AI. This includes services like models-as-a-service, Content Understanding, Foundry Toolboxes, the new place for the tried-and-true Cognitive Services products (now called Foundry Tools) like Speech-To-Text, more services which seem to grow day-by-day, and of course the Agent Service.

The Agent Service is one of the core services within the Foundry umbrella. Again, keeping it simple, it provides managed compute to run your agents. Today, it comes in two flavors: prompt agents and hosted agents. For your quick and dirty proof-of-concepts, you’ll play in the prompt agent sandbox where you’re build an agent declaratively. When you’re ready to get your hands dirty and look at more complex productized agents, you’ll play in the hosted agent sandbox. Here you can build your agent with whatever agent framework you want (that is supported), containerize it, and it will run on the Microsoft-managed compute. There are other benefits to the Agent Service such as each agent you build that runs within the service is equipped with an Entra ID Agent Identity, you get quick and easy tracing via Application Insights, other pretty features, and a quick path to publishing your agent to Microsoft Teams.

The last benefit is what I’m here to talk about.

Why publish an agent to Microsoft Teams?

Let me preface the statement, “I’m not Teams guy”. My understanding of Microsoft Teams is rudimentary so you real Teams engineers out there can get a laugh at my pathetic attempts to explain this. Now that I have sufficiently lowered your expectations, let me walk through what I see as the benefits to this feature.

For many years smarter folks than me have been building basic chat bots that have been available in Microsoft Teams. These bots may have existed to kick off deterministic workflows around scheduling a vacation day or requesting a new mouse or keyboard. These bots performed very specific tasks that were deterministic. By deterministic, I mean there was a fixed set of steps the bot would take with predictable outcome. These chat bots were made available to Microsoft Teams for users to install themselves or administrator to push to their user base as Teams applications. In the case of the classic chat bot, some developer would write some code that integrated with the Bot Services Framework SDK, deploy it to something like App Services, deploy a Bot Service (more on this later) resource in Azure, and packaging the application to publish it to the organizations Teams store.

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The new days have given us the ability build non-deterministic bots that can both chat like a human (kinda!) and understand the meaning behind a user’s potentially complex request, fulfills the user’s ask. This post by Esther Azner and Ivan Garcia Villar does a wonderful job explaining the technical differences between a traditional chatbot and a chatbot backed by an LLM (large language model). It presents the differences in a straightforward and simple to understand way as well as walking through when one might be better of the other.

Today, the new and hip thing has shifted from simple deterministic chat bot to a non-deterministic agent equipped with an LLM (large language model), a set of tools, and the ability to do stuff with those tools based on which tool it thinks will best suit the need. Many of you out there may mucked around with some simple agents in the Foundry Agent Playground or coded up some basic agent with the LangGraph framework. While all that is cool, the real power (sometimes good and sometimes bad) is when you expose these agents to the average business user. By publishing the agent to Microsoft Teams the average user can interact with that agent through Teams the same as they interact with peer on a daily basic. No coding experience needed and no custom chat frontend needed. You get everything right in the app they’re probably spending a good chunk of their day.

Screenshot of a chat discussing Python loops, featuring a code example that demonstrates a for loop iterating over a list of names and printing greetings.
Sample Teams interaction with an agent

So I sold you on the benefit of publishing agents to Teams right? Sweet, my future in sales is all but set.

I’m going to save the publishing process for agents built in the Foundry Agent Service for the next post and instead dig a bit into the mysteries of the Bot Service.

What the hell is the Azure AI Bot Service?

This is a great question. From personal experience, I can tell you that most people at Microsoft will scratch their heads trying to explain the answer to this question. My answer to this question will still be awful, just not that awful.

The Azure AI Bot Service has historically been used to integrate application with Microsoft Teams, most commonly the classic chatbots I discussed above. There were other use cases sure. For example, last year my buddy Mike Piskorski and I helped a customer setup an application that records Teams phone calls that used a Bot Service. Today, you’re going to see them spinning up fairly frequently, because at least for now (rumor is this may be changing at some point in the near future), they are required for integrating an agent build in the Foundry Agent Service with Microsoft Teams for the use case I discussed in the previous section.

From an infra guy’s view, the Bot Service has always been this thing I knew existed, kinda understood how it worked from a network perspective and what it delivered from a value perspective, but really only focused on getting the traffic from Teams to the Bot Service into the application running the Bot Service Framework. In the classic use cases, like the Teams recording solution, this involved getting traffic to an application which restricted inbound network traffic to traffic delivered through the customer’s Azure virtual network. This required complex designs such as DNATing at a firewall, using an Application Gateway or Azure FrontDoor combined with PrivateLink as a layer 7 load balancer, and/or incorporated an APIM (Azure API Management) instance to act as an API Gateway to do route the request and do additional security checks on the JWT (JSON Web Tokens) generated by the Bot Service (my buddy Graeme Foster did a wonderful blog post on some of the security checks earlier in mid 2026).

In my searching of the web, I came across an absolutely amazing blog post by Moim Hossain. Moim goes into an insane amount of detail as to how the Bot Service works under the hood. I’m not going to repeat everything he says, because you really need to read his post for a full run down. It is THAT good.

Based on Moim’s blog (yeah I’m going to force you to read it if you want the details), I put together the high level flow of how I believe the Bot Service works. Likely missing pieces, but I feel like it’s more than what’s out there today.

Diagram illustrating the workflow of the Teams Bot Service, including components like Teams Client, Teams Service, Entra ID, Bot Service Connector, and Bot Application with labeled steps outlining the message exchange and authentication process.
Bot Services Flow

As we can see above, the Bot Service is acting as a “middle-man” between Microsoft Teams and the application built to interact with the Bot Service. Bots use the concept of channels to communicate with users working in an upstream application like Microsoft Teams and the developer’s application. It does this by translating the messages received from Teams to a message the downstream application will understand. As we’ll see in a later in this series the publishing agent feature of the Foundry Agent Service uses a Bot Service configured with a Teams channel to facilitate interaction between the user working in Microsoft Teams and the agent running in Microsoft Foundry.

One thing you’ll notice above is the Bot Service has its own STS (Security Token Service). Yes folks, Bot Service generates its own JWTs vs relying on Entra ID’s STS. Based on what I’ve heard, this is a relic of the past and at some point will go away in the near future after which I’ll update this post. I call this out because there are specific security related controls you should incorporate to address the risks of Bot Service using its own STS. I’ll cover this in a later post.

Another thing I’d like to call it out is that last flow from the Bot Service Connector to the application on the far right. In the scenario where we are using the Teams channel in the Bot Service, the network flow of that last step is going to be Microsoft public backbone to the customer application. If the application isn’t exposed to the Microsoft public backbone (aka has a public IP) Teams can’t interact with it. Historically, this required a solution similar to what I mentioned above which created a path from the Microsoft public backbone to the customer application via a firewall DNAT rule, Azure Application Gateway, APIM, or some third-party solution. Prior to August 2026, the publishing of Foundry Agent Service agents to Teams was no different. As we’ll see in a future post, there are some other options around facilitating this flow that don’t require all that infrastructure anymore specifically for agents in Foundry.

Wrapping it up

I want to avoid frying your brain in this first post in the series so I’ll cut it off here. At this point you should understand the basics of what the Foundry Agent Service provides, why you might want to publish an agent to Microsoft Teams, and have a high-level understanding of what the Azure AI Bot Service is and how it connects applications (or in this case agents) to users operating in Microsoft Teams.

In my next post I’ll walk through the Microsoft Foundry Portal experience of publishing an agent to Microsoft Teams. I’ll walk through where the GUI-driven option works, what happens at each step, and a high level workflow of the steps taken by the GUI-based wizard. I’ll follow up that post with the programmatic approach, when you have to take that approach, why it should be your preference, and we’ll dig around some of the new Agent 365 APIs to see exactly what is being created under the hood.

See you next post!